Browse Cards
Filter all Slay the Spire cards by name, rarity, character, and card type.
Character Breakdown
576 of 576 Cards
3
Abrasive
RARE
POWERGain 1 Dexterity. Gain 4 Thorns.
1
Accelerant
RARE
POWERPoison is triggered 1 additional time.
1
Accuracy
UNCOMMON
POWERShivs deal 4 additional damage.
1
Acrobatics
UNCOMMON
SKILLDraw 3 cards. Discard 1 card.
2
Adaptive Strike
RARE
ATTACKDeal 18 damage. Add a 01 Energy copy of this card into your Discard Pile.
0
Adrenaline
RARE
SKILLGain 1 Energy. Draw 2 cards.
1
Afterimage
RARE
POWERWhenever you play a card, gain 1 Block.
1
Afterlife
COMMON
SKILLSummon 6.
1
Aggression
RARE
POWERAt the start of your turn, put a random Attack from your Discard Pile into your Hand and Upgrade it.
1
Alchemize
RARE
SKILLProcure a random potion.
0
Alignment
UNCOMMON
SKILLGain 2 Energy.
2
All for One
RARE
ATTACKDeal 10 damage. Put ALL 01 Energy cards from your Discard Pile into your Hand.
0
Anger
COMMON
ATTACKDeal 6 damage. Add a copy of this card into your Discard Pile.
1
Anointed
RARE
SKILLPut every Rare card from your Draw Pile into your Hand.
0
Anticipate
COMMON
SKILLGain 2 Dexterity this turn.
2
Apotheosis
SPECIAL
SKILLUpgrade ALL your cards.
1
Apparition
SPECIAL
SKILLGain 1 Intangible.
1
Armaments
COMMON
SKILLGain 5 Block. Upgrade a card in your Hand.
1
Arsenal
RARE
POWERWhenever you create a card, gain 1 Strength.
X
Ascender's Bane
SPECIAL
CURSENo description available.
1
Ashen Strike
UNCOMMON
ATTACKDeal 6 damage. Deals 3 additional damage for each card in your Exhaust Pile.
0
Assassinate
RARE
ATTACKDeal 10 damage. Apply 1 Vulnerable.
0
Astral Pulse
COMMON
ATTACKDeal 14 damage to ALL enemies.
1
Automation
UNCOMMON
POWEREvery 10 cards you draw, gain 1 Energy.
1
BEGONE!
COMMON
SKILLChoose a card in your Hand to Transform into Minion Strike.
1
Backflip
COMMON
SKILLGain 5 Block. Draw 2 cards.
0
Backstab
UNCOMMON
ATTACKDeal 11 damage.
X
Bad Luck
SPECIAL
CURSEAt the end of your turn, if this is in your Hand, lose 13 HP.
1
Ball Lightning
COMMON
ATTACKDeal 7 damage. Channel 1 Lightning.
9
Banshee's Cry
RARE
ATTACKDeal 33 damage to ALL enemies. Costs 2 Energy less for each Ethereal card played this combat.
1
Barrage
COMMON
ATTACKDeal 5 damage for each Channeled Orb.
3
Barricade
RARE
POWERBlock is not removed at the start of your turn.
2
Bash
SPECIAL
ATTACKDeal 8 damage. Apply 2 Vulnerable.
0
Battle Trance
UNCOMMON
SKILLDraw 3 cards. You cannot draw additional cards this turn.
1
Beacon of Hope
RARE
POWERWhenever you gain Block on your turn, other players gain half that much Block.
0
Beam Cell
COMMON
ATTACKDeal 3 damage. Apply 1 Vulnerable.
3
Beat Down
RARE
SKILLPlay 3 random Attacks from your Discard Pile.
1
Beat into Shape
RARE
ATTACKDeal 5 damage. Forge X. Forges an additional 5 for every other time you've hit the enemy this turn.
1
Beckon
SPECIAL
STATUSAt the end of your turn, if this is in your Hand, lose 6 HP.
0
Believe in You
UNCOMMON
SKILLAnother player gains 2 Energy.
1
Biased Cognition
SPECIAL
POWERGain 4 Focus. At the start of your turn, lose 1 Focus.
0
Big Bang
RARE
SKILLDraw 1 card. Gain 1 Energy. Gain. Forge 5.
1
Black Hole
UNCOMMON
POWERWhenever you spend or gain, deal 3 damage to ALL enemies.
1
Blade Dance
COMMON
SKILLAdd 3 Shivs into your Hand.
1
Blade of Ink
RARE
SKILLAdd 2 Inky Shivs into your Hand.
1
Blight Strike
COMMON
ATTACKDeal 8 damage. Apply Doom equal to damage dealt.
2
Blood Wall
COMMON
SKILLLose 2 HP. Gain 16 Block.
0
Bloodletting
COMMON
SKILLLose 3 HP. Gain 2 Energy.
3
Bludgeon
UNCOMMON
ATTACKDeal 32 damage.
1
Blur
UNCOMMON
SKILLGain 5 Block. Block is not removed at the start of your next turn.
1
Body Slam
COMMON
ATTACKDeal damage equal to your Block.
1
Bodyguard
SPECIAL
SKILLSummon 5.
0
Bolas
RARE
ATTACKDeal 3 damage. At the start of your next turn, return this to your Hand.
3
Bombardment
RARE
ATTACKDeal 18 damage. At the start of your turn, if this is in your Exhaust Pile, play it.
1
Bone Shards
UNCOMMON
ATTACKIf Osty is alive, he deals 9 damage to ALL enemies and you gain 9 Block. Osty dies.
0
Boost Away
COMMON
SKILLGain 6 Block. Add a Dazed into your Discard Pile.
0
Boot Sequence
UNCOMMON
SKILLGain 10 Block.
1
Borrowed Time
UNCOMMON
SKILLGain 4 Energy. Cards cost an additional 1 Energy this turn.
2
Bouncing Flask
UNCOMMON
SKILLApply 3 Poison to a random enemy 3 times.
0
Brand
RARE
SKILLLose 1 HP. Exhaust 1 card. Gain 1 Strength.
1
Break
SPECIAL
ATTACKDeal 20 damage. Apply 5 Vulnerable.
1
Breakthrough
COMMON
ATTACKLose 1 HP. Deal 9 damage to ALL enemies.
0
Brightest Flame
SPECIAL
SKILLGain 2 Energy. Draw 2 cards. Lose 1 Max HP.
1
Bubble Bubble
UNCOMMON
SKILLIf the enemy has Poison, apply 9 Poison.
2
Buffer
RARE
POWERPrevent the next time you would lose HP.
2
Bulk Up
UNCOMMON
POWERLose 1 Orb Slot. Gain 2 Strength. Gain 2 Dexterity.
3
Bullet Time
RARE
SKILLYou cannot draw additional cards this turn. ALL cards in your Hand are free to play this turn.
0
Bully
UNCOMMON
ATTACKDeal 4 damage. Deals 2 additional damage for each Vulnerable on the enemy.
2
Bulwark
UNCOMMON
SKILLGain 13 Block. Forge 10.
1
Bundle of Joy
RARE
SKILLAdd 3 random Colorless cards into your Hand.
X
Burn
SPECIAL
STATUSAt the end of your turn, if this is in your Hand, take 2 damage.
1
Burning Pact
UNCOMMON
SKILLExhaust 1 card. Draw 2 cards.
1
Burst
RARE
SKILLThis turn, your next Skill is played an extra time.
4
Bury
UNCOMMON
ATTACKDeal 52 damage.
0
Byrd Swoop
SPECIAL
ATTACKDeal 14 damage.
X
Byrdonis Egg
SPECIAL
STATUSCan be hatched at a Rest Site.
1
CHARGE!!
UNCOMMON
SKILLChoose 2 cards in your Draw Pile to Transform into Minion Dive Bombs.
3
Calamity
RARE
POWERWhenever you play an Attack, add a random Attack into your Hand.
1
Calcify
UNCOMMON
POWEROsty's attacks deal 4 additional damage.
0
Calculated Gamble
UNCOMMON
SKILLDiscard your Hand, then draw that many cards.
1
Call of the Void
RARE
POWERAt the start of your turn, add 1 random card into your Hand. It gains Ethereal.
1
Caltrops
SPECIAL
POWERWhenever you are attacked, deal 3 damage back.
1
Capacitor
UNCOMMON
POWERGain 2 Orb Slots.
1
Capture Spirit
UNCOMMON
SKILLEnemy loses 3 HP. Add 3 Souls into your Draw Pile.
X
Cascade
RARE
SKILLPlay the top X cards of your Draw Pile.
2
Catastrophe
UNCOMMON
SKILLPlay 2 random cards from your Draw Pile.
2
Celestial Might
COMMON
ATTACKDeal 6 damage 3 times.
1
Chaos
UNCOMMON
SKILLChannel 1 random Orb.
1
Charge Battery
COMMON
SKILLGain 7 Block. Next turn, gain 1 Energy.
1
Child of the Stars
UNCOMMON
POWERWhenever you spend, gain 2 Block for each spent.
0
Chill
UNCOMMON
SKILLChannel 1 Frost for each enemy.
2
Cinder
COMMON
ATTACKDeal 18 damage. Exhaust 1 card at random.
0
Clash
SPECIAL
ATTACKCan only be played if every card in your Hand is an Attack. Deal 14 damage.
0
Claw
COMMON
ATTACKDeal 3 damage. Increase the damage of ALL Claw cards by 2 this combat.
1
Cleanse
UNCOMMON
SKILLSummon 3. Exhaust 1 card from your Draw Pile.
1
Cloak and Dagger
COMMON
SKILLGain 6 Block. Add 1 Shiv into your Hand.
0
Cloak of Stars
COMMON
SKILLGain 7 Block.
X
Clumsy
SPECIAL
CURSENo description available.
1
Cold Snap
COMMON
ATTACKDeal 6 damage. Channel 1 Frost.
0
Collision Course
COMMON
ATTACKDeal 11 damage. Add a Debris into your Hand.
1
Colossus
UNCOMMON
SKILLGain 5 Block. You receive 50% less damage from Vulnerable enemies this turn.
0
Comet
RARE
ATTACKDeal 33 damage. Apply 3 Weak. Apply 3 Vulnerable.
1
Compact
UNCOMMON
SKILLGain 6 Block. Transform all Status cards in your Hand into Fuel.
1
Compile Driver
COMMON
ATTACKDeal 7 damage. Draw 1 card for each unique Orb you have.
1
Conflagration
RARE
ATTACKDeal 8 damage to ALL enemies. Deals 2 additional damage for each other Attack you've played this turn.
1
Conqueror
UNCOMMON
SKILLForge 3. Sovereign Blade deals double damage to the enemy this turn.
2
Consuming Shadow
RARE
POWERChannel 2 Dark. At the end of your turn, Evoke your leftmost Orb.
1
Convergence
UNCOMMON
SKILLNext turn, gain 1 Energy and. Retain your Hand this turn.
1
Coolant
RARE
POWERAt the start of your turn, gain 2 Block for each unique Orb you have.
1
Coolheaded
COMMON
SKILLChannel 1 Frost. Draw 1 card.
1
Coordinate
UNCOMMON
SKILLGive another player 5 Strength this turn.
1
Corrosive Wave
RARE
SKILLWhenever you draw a card this turn, apply 2 Poison to ALL enemies.
3
Corruption
SPECIAL
POWERSkills cost 0 1 Energy. Whenever you play a Skill, Exhaust it.
1
Cosmic Indifference
COMMON
SKILLGain 6 Block. Put a card from your Discard Pile on top of your Draw Pile.
1
Countdown
UNCOMMON
POWERAt the start of your turn, apply 6 Doom to a random enemy.
1
Crash Landing
RARE
ATTACKDeal 21 damage to ALL enemies. Fill your Hand with Debris.
3
Creative AI
RARE
POWERAt the start of your turn, add a random Power into your Hand.
1
Crescent Spear
COMMON
ATTACKDeal 6 damage. Deals 2 additional damage for ALL your cards that have a cost.
1
Crimson Mantle
RARE
POWERAt the start of your turn, lose 1 HP and gain 8 Block.
1
Cruelty
RARE
POWERVulnerable enemies take an additional 25% damage.
1
Crush Under
COMMON
ATTACKDeal 7 damage to ALL enemies. All enemies lose 1 Strength this turn.
X
Curse of the Bell
SPECIAL
CURSENo description available.
1
Dagger Spray
COMMON
ATTACKDeal 4 damage to ALL enemies twice.
1
Dagger Throw
COMMON
ATTACKDeal 9 damage. Draw 1 card. Discard 1 card.
1
Danse Macabre
UNCOMMON
POWERWhenever you play a card that costs 2 Energy or more, gain 4 Block.
2
Dark Embrace
RARE
POWERWhenever a card is Exhausted, draw 1 card.
0
Dark Shackles
UNCOMMON
SKILLEnemy loses 9 Strength this turn.
1
Darkness
UNCOMMON
SKILLChannel 1 Dark. Trigger the passive ability of all Dark Orbs.
2
Dash
UNCOMMON
ATTACKGain 10 Block. Deal 10 damage.
X
Dazed
SPECIAL
STATUSNo description available.
1
Deadly Poison
COMMON
SKILLApply 5 Poison.
1
Death March
UNCOMMON
ATTACKDeal 8 damage. Deals 3 additional damage for each card drawn during your turn.
1
Death's Door
UNCOMMON
SKILLGain 6 Block. If you applied Doom this turn, gain Block 2 additional times.
2
Deathbringer
UNCOMMON
SKILLApply 21 Doom and 1 Weak to ALL enemies.
1
Debilitate
UNCOMMON
ATTACKDeal 10 damage. Vulnerable and Weak are twice as effective against the enemy for the next 3 turns.
1
Debris
SPECIAL
STATUSNo description available.
X
Debt
SPECIAL
CURSEAt the end of your turn, if this is in your Hand, lose 10 Gold.
X
Decay
SPECIAL
CURSEAt the end of your turn, if this is in your Hand, take 2 damage.
0
Decisions, Decisions
RARE
SKILLDraw 3 cards. Choose a Skill in your Hand and play it 3 times.
1
Defend
SPECIAL
SKILLGain 5 Block.
1
Defend
SPECIAL
SKILLGain 5 Block.
1
Defend
SPECIAL
SKILLGain 5 Block.
1
Defend
SPECIAL
SKILLGain 5 Block.
1
Defend
SPECIAL
SKILLGain 5 Block.
1
Defile
COMMON
ATTACKDeal 13 damage.
0
Deflect
COMMON
SKILLGain 4 Block.
1
Defragment
RARE
POWERGain 1 Focus.
1
Defy
COMMON
SKILLGain 6 Block. Apply 1 Weak.
2
Delay
UNCOMMON
SKILLGain 11 Block. Next turn, gain 1 Energy.
3
Demesne
RARE
POWERAt the start of your turn, gain 1 Energy and draw 1 additional card.
3
Demon Form
RARE
POWERAt the start of your turn, gain 2 Strength.
0
Demonic Shield
UNCOMMON
SKILLLose 1 HP. Give another player Block equal to your Block.
1
Devastate
UNCOMMON
ATTACKDeal 30 damage.
1
Devour Life
RARE
POWERWhenever you play a Soul, Summon 1.
X
Dirge
UNCOMMON
SKILLSummon 3 X times. Add X Souls into your Draw Pile.
1
Discovery
UNCOMMON
SKILLChoose 1 of 3 random cards to add into your Hand. It's free to play this turn.
X
Disintegration
SPECIAL
STATUSAt the end of your turn, take 6 damage.
1
Dismantle
UNCOMMON
ATTACKDeal 8 damage. If the enemy is Vulnerable, hits twice.
1
Distraction
SPECIAL
SKILLAdd a random Skill into your Hand. It's free to play this turn.
1
Dodge and Roll
COMMON
SKILLGain 4 Block. Next turn, gain 4 Block.
1
Dominate
UNCOMMON
SKILLApply 1 Vulnerable. Gain 1 Strength for each Vulnerable on the enemy.
1
Double Energy
UNCOMMON
SKILLDouble your Energy.
X
Doubt
SPECIAL
CURSEAt the end of your turn, if this is in your Hand, gain 1 Weak.
1
Drain Power
COMMON
ATTACKDeal 10 damage. Upgrade 2 random cards in your Discard Pile.
0
Dramatic Entrance
UNCOMMON
ATTACKDeal 11 damage to ALL enemies.
1
Dredge
UNCOMMON
SKILLPut 3 cards from your Discard Pile into your Hand.
0
Drum of Battle
UNCOMMON
POWERDraw 2 cards. At the start of your turn, Exhaust the top card of your Draw Pile.
1
Dual Wield
SPECIAL
SKILLChoose an Attack or Power card. Add a copy of that card into your Hand.
1
Dualcast
SPECIAL
SKILLEvoke your rightmost Orb twice.
1
Dying Star
RARE
ATTACKDeal 9 damage to ALL enemies. ALL enemies lose 9 Strength this turn.
3
Echo Form
RARE
POWERThe first card you play each turn is played an extra time.
1
Echoing Slash
RARE
ATTACKDeal 10 damage to ALL enemies. Repeat this effect for each enemy killed.
2
Eidolon
RARE
SKILLExhaust your Hand. If 9 cards were Exhausted this way, gain 1 Intangible.
3
End of Days
RARE
SKILLApply 29 Doom to ALL enemies. Kill enemies with at least as much Doom as HP.
1
Energy Surge
UNCOMMON
SKILLALL players gain 2 Energy.
1
Enfeebling Touch
UNCOMMON
SKILLEnemy loses 8 Strength this turn.
0
Enlightenment
SPECIAL
SKILLReduce the cost of ALL cards in your Hand to 1 this turn.
2
Enthralled
SPECIAL
CURSEIf this is in your Hand, it must be played before other cards.
2
Entrench
SPECIAL
SKILLDouble your Block.
1
Entropy
RARE
POWERAt the start of your turn, Transform 1 card in your Hand.
2
Envenom
RARE
POWERWhenever an Attack deals unblocked damage, apply 1 Poison.
2
Equilibrium
UNCOMMON
SKILLGain 13 Block. Retain your Hand this turn.
X
Eradicate
RARE
ATTACKDeal 11 damage X times.
0
Escape Plan
UNCOMMON
SKILLDraw 1 card. If you draw a Skill, gain 3 Block.
3
Eternal Armor
RARE
POWERGain 9 Plating.
1
Evil Eye
UNCOMMON
SKILLGain 8 Block. Gain another 8 Block if you have Exhausted a card this turn.
2
Expect a Fight
UNCOMMON
SKILLGain 1 Energy for each Attack in your Hand. You cannot gain additional 1 Energy this turn.
1
Expertise
UNCOMMON
SKILLDraw cards until you have 6 in your Hand.
0
Expose
UNCOMMON
SKILLRemove all Artifact and Block from the enemy. Apply 2 Vulnerable.
1
Exterminate
SPECIAL
ATTACKDeal 3 damage 4 times to ALL enemies.
0
FTL
UNCOMMON
ATTACKDeal 5 damage. If you have played fewer than 3 cards this turn, draw 1 card.
0
Falling Star
SPECIAL
ATTACKDeal 8 damage. Apply 1 Weak. Apply 1 Vulnerable.
2
Fan of Knives
RARE
POWERShivs now hit ALL enemies. Add 4 Shivs into your Hand.
1
Fasten
UNCOMMON
POWERGain an additional 5 Block from Defend cards.
1
Fear
COMMON
ATTACKDeal 7 damage. Apply 1 Vulnerable.
1
Feed
RARE
ATTACKDeal 10 damage. If Fatal, raise your Max HP by 3.
0
Feeding Frenzy
SPECIAL
SKILLGain 5 Strength this turn.
1
Feel No Pain
UNCOMMON
POWERWhenever a card is Exhausted, gain 3 Block.
2
Feral
UNCOMMON
POWERThe first time you play a 01 Energy Attack each turn, return it to your Hand.
0
Fetch
UNCOMMON
ATTACKOsty deals 3 damage. If this is the first time this card has been played this turn, draw 1 card.
2
Fiend Fire
RARE
ATTACKExhaust your Hand. Deal 7 damage for each card Exhausted.
2
Fight Me!
UNCOMMON
ATTACKDeal 5 damage twice. Gain 3 Strength. The enemy gains 1 Strength.
1
Fight Through
UNCOMMON
SKILLGain 13 Block. Add 2 Wounds into your Discard Pile.
0
Finesse
UNCOMMON
SKILLGain 4 Block. Draw 1 card.
1
Finisher
UNCOMMON
ATTACKDeal 6 damage for each Attack already played this turn.
1
Fisticuffs
UNCOMMON
ATTACKDeal 7 damage. Gain Block equal to damage dealt.
2
Flak Cannon
RARE
ATTACKExhaust ALL your Status cards. Deal 8 damage to a random enemy for each card Exhausted.
2
Flame Barrier
UNCOMMON
SKILLGain 12 Block. Whenever you are attacked this turn, deal 4 damage back.
2
Flanking
UNCOMMON
SKILLThe enemy takes double attack damage from other players this turn.
0
Flash of Steel
UNCOMMON
ATTACKDeal 5 damage. Draw 1 card.
2
Flatten
COMMON
ATTACKOsty deals 12 damage. This card costs 0 1 Energy if Osty has attacked this turn.
1
Flechettes
UNCOMMON
ATTACKDeal 5 damage for each Skill in your Hand.
1
Flick-Flack
COMMON
ATTACKDeal 6 damage to ALL enemies.
1
Focused Strike
COMMON
ATTACKDeal 9 damage. Gain 1 Focus this turn.
1
Follow Through
COMMON
ATTACKDeal 7 damage. If you have 5 or more other cards in your Hand, hits an additional time.
X
Folly
SPECIAL
CURSENo description available.
1
Footwork
UNCOMMON
POWERGain 2 Dexterity.
2
Forbidden Grimoire
SPECIAL
POWERAt the end of combat, you may remove a card from your Deck.
1
Foregone Conclusion
RARE
SKILLNext turn, put 2 cards from your Draw Pile into your Hand.
1
Forgotten Ritual
UNCOMMON
SKILLIf you Exhausted a card this turn, gain 3 Energy.
1
Frantic Escape
SPECIAL
STATUSGet farther away. Increase Sandpit by 1. Increase the cost of this card by 1.
1
Friendship
UNCOMMON
POWERLose 2 Strength. Gain 1 Energy at the start of each turn.
0
Fuel
SPECIAL
SKILLGain 1 Energy. Draw 1 card.
1
Furnace
UNCOMMON
POWERAt the start of your turn, Forge 4.
2
Fusion
UNCOMMON
SKILLChannel 1 Plasma.
2
GUARDS!!!
RARE
SKILLTransform any number of cards in your Hand into Minion Sacrifice.
0
Gamma Blast
UNCOMMON
ATTACKDeal 13 damage. Apply 2 Weak. Apply 2 Vulnerable.
1
Gang Up
UNCOMMON
ATTACKDeal 5 damage. Deals 5 additional damage for each time another player has attacked the enemy this turn.
1
Gather Light
COMMON
SKILLGain 8 Block. Gain.
2
Genesis
RARE
POWERAt the start of your turn, gain.
1
Genetic Algorithm
RARE
SKILLGain 1 Block. Permanently increase this card's Block by 3.
1
Giant Rock
SPECIAL
ATTACKDeal 16 damage.
2
Glacier
UNCOMMON
SKILLGain 6 Block. Channel 2 Frost.
1
Glasswork
UNCOMMON
SKILLGain 5 Block. Channel 1 Glass.
1
Glimmer
UNCOMMON
SKILLDraw 3 cards. Put 1 card from your Hand on top of your Draw Pile.
1
Glimpse Beyond
RARE
SKILLALL players add 3 Souls into their Draw Pile.
2
Glitterstream
COMMON
SKILLGain 11 Block. Next turn, gain 5 Block.
1
Glow
COMMON
SKILLGain. Draw 1 card. Next turn, draw 1 card.
0
Go for the Eyes
COMMON
ATTACKDeal 3 damage. If the enemy intends to attack, apply 1 Weak.
1
Gold Axe
RARE
ATTACKDeal damage equal to the number of cards played this combat.
0
Grand Finale
RARE
ATTACKCan only be played if there are no cards in your Draw Pile. Deal 60 damage to ALL enemies.
1
Grave Warden
COMMON
SKILLGain 8 Block. Add a Soul into your Draw Pile.
1
Graveblast
COMMON
ATTACKDeal 4 damage. Put a card from your Discard Pile into your Hand.
X
Greed
SPECIAL
CURSENo description available.
1
Guiding Star
COMMON
ATTACKDeal 12 damage. Draw 2 cards.
X
Guilty
SPECIAL
CURSERemoved from your Deck after 5 combats.
1
Gunk Up
COMMON
ATTACKDeal 4 damage 3 times. Add a Slimed into your Discard Pile.
1
Hailstorm
UNCOMMON
POWERAt the end of your turn, if you have Frost, deal 6 damage to ALL enemies.
2
Hammer Time
RARE
POWERWhenever you Forge, all allies Forge as well.
1
Hand Trick
UNCOMMON
SKILLGain 7 Block. Add Sly to a Skill in your Hand this turn.
2
Hand of Greed
RARE
ATTACKDeal 20 damage. If Fatal, gain 20 Gold.
1
Hang
RARE
ATTACKDeal 10 damage. Double the damage ALL Hang cards deal to this enemy.
1
Haunt
UNCOMMON
POWERWhenever you play a Soul, a random enemy loses 6 HP.
1
Havoc
COMMON
SKILLPlay the top card of your Draw Pile and Exhaust it.
3
Haze
UNCOMMON
SKILLApply 4 Poison to ALL enemies.
1
Headbutt
COMMON
ATTACKDeal 9 damage. Put a card from your Discard Pile on top of your Draw Pile.
X
Heavenly Drill
RARE
ATTACKDeal 8 damage X times. Double X if it's 4 or more.
2
Hegemony
UNCOMMON
ATTACKDeal 15 damage. Next turn, gain 2 Energy.
2
Heirloom Hammer
RARE
ATTACKDeal 20 damage. Choose a Colorless card in your Hand. Add a copy of that card into your Hand.
0
Helix Drill
RARE
ATTACKDeal 3 damage for each 1 Energy previously spent this turn.
1
Hello World
SPECIAL
POWERAt the start of your turn, add a random Common card into your Hand.
2
Hellraiser
RARE
POWERWhenever you draw a card containing “Strike”, it is played against a random enemy.
1
Hemokinesis
UNCOMMON
ATTACKLose 2 HP. Deal 15 damage.
1
Hidden Cache
COMMON
SKILLGain. Next turn, gain.
0
Hidden Daggers
UNCOMMON
SKILLDiscard 2 cards. Add 2 Shivs into your Hand.
1
Hidden Gem
RARE
SKILLA random card without Replay in your Draw Pile gains Replay 2.
2
High Five
UNCOMMON
ATTACKOsty deals 11 damage and applies 2 Vulnerable to ALL enemies.
1
Hologram
COMMON
SKILLGain 3 Block. Put a card from your Discard Pile into your Hand.
0
Hotfix
COMMON
SKILLGain 2 Focus this turn.
3
Howl from Beyond
UNCOMMON
ATTACKDeal 16 damage to ALL enemies. At the start of your turn, if this is in your Exhaust Pile, play it.
1
Huddle Up
UNCOMMON
SKILLALL players draw 2 cards.
2
Hyperbeam
RARE
ATTACKDeal 26 damage to ALL enemies. Lose 3 Focus.
1
I Am Invincible
RARE
SKILLGain 10 Block. At the end of your turn, if this is on top of your Draw Pile, play it.
3
Ice Lance
RARE
ATTACKDeal 19 damage. Channel 3 Frost.
1
Ignition
RARE
SKILLAnother player Channels Plasma.
0
Impatience
UNCOMMON
SKILLIf you have no Attacks in your Hand, draw 2 cards.
2
Impervious
RARE
SKILLGain 30 Block.
X
Infection
SPECIAL
STATUSAt the end of your turn, if this is in your Hand, take 3 damage.
1
Infernal Blade
UNCOMMON
SKILLAdd a random Attack into your Hand. It's free to play this turn.
1
Inferno
UNCOMMON
POWERAt the start of your turn, lose 1 HP. Whenever you lose HP on your turn, deal 6 damage to ALL enemies.
1
Infinite Blades
UNCOMMON
POWERAt the start of your turn, add 1 Shiv into your Hand.
1
Inflame
UNCOMMON
POWERGain 2 Strength.
X
Injury
SPECIAL
CURSENo description available.
1
Intercept
UNCOMMON
SKILLGain 9 Block. Redirect all incoming attacks that would be dealt to another player this turn to you.
1
Invoke
COMMON
SKILLNext turn, Summon 2 and gain 2 Energy.
1
Iron Wave
COMMON
ATTACKGain 5 Block. Deal 5 damage.
1
Iteration
UNCOMMON
POWERThe first time you draw a Status each turn, draw 2 cards.
0
Jack of All Trades
UNCOMMON
SKILLAdd 1 random Colorless card into your Hand.
3
Jackpot
RARE
ATTACKDeal 25 damage. Add 3 random 01 Energy cards into your Hand.
2
Juggernaut
RARE
POWERWhenever you gain Block, deal 5 damage to a random enemy.
1
Juggling
UNCOMMON
POWERAdd a copy of the third Attack you play each turn into your Hand.
4
Kingly Kick
UNCOMMON
ATTACKDeal 27 damage. Whenever you draw this card, reduce its cost by 1.
1
Kingly Punch
UNCOMMON
ATTACKDeal 8 damage. Whenever you draw this card, increase its damage by 4 this combat.
2
Knife Trap
RARE
SKILLPlay every Shiv in your Exhaust Pile on the enemy.
3
Knockdown
RARE
ATTACKDeal 10 damage. The enemy takes double damage from other players this turn.
3
Knockout Blow
UNCOMMON
ATTACKDeal 30 damage. If this kills an enemy, gain.
0
Know Thy Place
COMMON
SKILLApply 1 Weak. Apply 1 Vulnerable.
X
Lantern Key
SPECIAL
STATUSUnlocks a special event in the next Act.
0
Largesse
UNCOMMON
SKILLAnother player adds 1 random Colorless card to their Hand.
1
Leading Strike
COMMON
ATTACKDeal 3 damage. Add 2 Shivs into your Hand.
1
Leap
COMMON
SKILLGain 9 Block.
2
Leg Sweep
UNCOMMON
SKILLApply 2 Weak. Gain 11 Block.
2
Legion of Bone
UNCOMMON
SKILLALL players Summon 6.
1
Lethality
UNCOMMON
POWERThe first Attack each turn deals 50% additional damage.
1
Lift
UNCOMMON
SKILLGive another player 11 Block.
1
Lightning Rod
COMMON
SKILLGain 4 Block. At the start of the next 2 turns, Channel 1 Lightning.
1
Loop
UNCOMMON
POWERAt the start of your turn, trigger the passive ability of your rightmost Orb.
0
Luminesce
SPECIAL
SKILLGain 2 Energy.
0
Lunar Blast
UNCOMMON
ATTACKDeal 4 damage for each Skill already played this turn.
1
Machine Learning
RARE
POWERAt the start of your turn, draw 1 additional card.
1
Mad Science
SPECIAL
ATTACKDeal 12 damage.
0
Make It So
RARE
ATTACKDeal 6 damage. Every 3 Skills you play in a turn, put this into your Hand.
X
Malaise
RARE
SKILLEnemy loses X Strength. Apply X Weak.
3
Mangle
RARE
ATTACKDeal 15 damage. Enemy loses 10 Strength this turn.
1
Manifest Authority
UNCOMMON
SKILLGain 7 Block. Add 1 random Colorless card into your Hand.
2
Master Planner
RARE
POWERWhen you play a Skill, it gains Sly.
0
Master of Strategy
RARE
SKILLDraw 3 cards.
1
Maul
SPECIAL
ATTACKDeal 5 damage twice. Increase the damage of ALL Maul cards by 1 this combat.
2
Mayhem
RARE
POWERAt the start of your turn, play the top card of your Draw Pile.
3
Melancholy
UNCOMMON
SKILLGain 13 Block. Reduce this card's cost by 1 Energy whenever ANYONE dies.
1
Memento Mori
UNCOMMON
ATTACKDeal 9 damage. Deals 4 additional damage for each card discarded this turn.
2
Metamorphosis
SPECIAL
SKILLAdd 3 random Attacks into your Draw Pile. They're free to play this combat.
0
Meteor Shower
SPECIAL
ATTACKDeal 14 damage to ALL enemies. Apply 2 Weak and Vulnerable to ALL enemies.
5
Meteor Strike
RARE
ATTACKDeal 24 damage. Channel 3 Plasma.
1
Mimic
RARE
SKILLGain Block equal to the Block on another player.
1
Mind Blast
UNCOMMON
ATTACKDeal damage equal to the number of cards in your Draw Pile.
X
Mind Rot
SPECIAL
STATUSDraw 1 fewer card each turn.
0
Minion Dive Bomb
SPECIAL
ATTACKDeal 13 damage.
0
Minion Sacrifice
SPECIAL
SKILLGain 9 Block.
0
Minion Strike
SPECIAL
ATTACKDeal 6 damage. Draw 1 card.
1
Mirage
UNCOMMON
SKILLGain Block equal to Poison on ALL enemies.
0
Misery
RARE
ATTACKDeal 7 damage. Apply any debuffs on the enemy to ALL other enemies.
0
Modded
RARE
SKILLGain 1 Orb Slot. Draw 1 card. Increase this card's cost by 1.
1
Molten Fist
COMMON
ATTACKDeal 10 damage. Double the enemy's Vulnerable.
1
Momentum Strike
COMMON
ATTACKDeal 10 damage. Reduce this card's cost to 0 1 Energy.
3
Monarch's Gaze
RARE
POWERWhenever you attack an enemy, it loses 1 Strength this turn.
0
Monologue
UNCOMMON
SKILLWhenever you play a card this turn, gain 1 Strength this turn.
X
Multi-Cast
RARE
SKILLEvoke your rightmost Orb X times.
3
Murder
RARE
ATTACKDeal 1 damage. Deals 1 additional damage for each card drawn this combat.
2
Necro Mastery
RARE
POWERSummon 5. Whenever Osty loses HP, ALL enemies lose that much HP as well.
1
Negative Pulse
COMMON
SKILLGain 5 Block. Apply 7 Doom to ALL enemies.
1
Neow's Fury
SPECIAL
ATTACKDeal 10 damage. Put 2 random cards from your Discard Pile into your Hand.
0
Neurosurge
RARE
POWERGain 3 Energy. Draw 2 cards. At the start of your turn, apply 3 Doom to yourself.
0
Neutralize
SPECIAL
ATTACKDeal 3 damage. Apply 1 Weak.
1
Neutron Aegis
RARE
POWERGain 8 Plating.
3
Nightmare
RARE
SKILLChoose a card. Next turn, add 3 copies of that card into your Hand.
1
No Escape
UNCOMMON
SKILLApply 10 Doom, plus an additional 5 Doom for every 10 Doom already on this enemy.
X
Normality
SPECIAL
CURSEYou cannot play more than 3 cards this turn.
1
Nostalgia
RARE
POWERThe first Attack or Skill you play each turn is placed on top of your Draw Pile.
2
Not Yet
RARE
SKILLHeal 10 HP.
1
Noxious Fumes
UNCOMMON
POWERAt the start of your turn, apply 2 Poison to ALL enemies.
2
Null
UNCOMMON
ATTACKDeal 10 damage. Apply 2 Weak. Channel 1 Dark.
0
Oblivion
RARE
SKILLWhenever you play a card this turn, apply 3 Doom to the enemy.
0
Offering
RARE
SKILLLose 6 HP. Gain 2 Energy. Draw 3 cards.
0
Omnislice
UNCOMMON
ATTACKDeal 8 damage. Damage ALL other enemies equal to the damage dealt.
1
One-Two Punch
RARE
SKILLThis turn, your next Attack is played an extra time.
2
Orbit
UNCOMMON
POWEREvery 4 Energy you spend, gain 1 Energy.
1
Outbreak
UNCOMMON
POWEREvery 3 times you apply Poison, deal 11 damage to ALL enemies.
1
Outmaneuver
SPECIAL
SKILLNext turn, gain 2 Energy.
0
Overclock
UNCOMMON
SKILLDraw 2 cards. Add a Burn into your Discard Pile.
0
Pact's End
RARE
ATTACKCan only be played if you have 3 or more cards in your Exhaust Pile. Deal 17 damage to ALL enemies.
1
Pagestorm
UNCOMMON
POWERWhenever you draw an Ethereal card, draw 1 card.
1
Pale Blue Dot
UNCOMMON
POWERIf you play 5 or more cards in a turn, draw 1 card at the start of your next turn.
0
Panache
UNCOMMON
POWEREvery time you play 5 cards in a single turn, deal 10 damage to ALL enemies.
0
Panic Button
UNCOMMON
SKILLGain 30 Block. You cannot gain Block from cards for 2 turns.
1
Parry
UNCOMMON
POWERWhenever you play Sovereign Blade, gain 10 Block.
1
Parse
UNCOMMON
SKILLDraw 3 cards.
0
Particle Wall
UNCOMMON
SKILLGain 9 Block. Return this card to your Hand.
1
Patter
COMMON
SKILLGain 9 Block. Gain 2 Vigor.
1
Peck
SPECIAL
ATTACKDeal 2 damage 3 times.
2
Perfected Strike
COMMON
ATTACKDeal 6 damage. Deals 2 additional damage for ALL your cards containing “Strike”.
1
Phantom Blades
UNCOMMON
POWERShivs gain Retain. The first Shiv you play each turn deals 9 additional damage.
1
Photon Cut
COMMON
ATTACKDeal 10 damage. Draw 1 card. Put 1 card from your Hand on top of your Draw Pile.
1
Piercing Wail
COMMON
SKILLALL enemies lose 6 Strength this turn.
1
Pillage
UNCOMMON
ATTACKDeal 6 damage. Draw cards until you draw a non-Attack card.
1
Pillar of Creation
UNCOMMON
POWERWhenever you create a card, gain 3 Block.
3
Pinpoint
UNCOMMON
ATTACKDeal 15 damage. Costs 1 less 1 Energy for each Skill played this turn.
1
Poisoned Stab
COMMON
ATTACKDeal 6 damage. Apply 3 Poison.
0
Poke
COMMON
ATTACKOsty deals 6 damage.
1
Pommel Strike
COMMON
ATTACKDeal 9 damage. Draw 1 card.
X
Poor Sleep
SPECIAL
CURSENo description available.
2
Pounce
UNCOMMON
ATTACKDeal 12 damage. The next Skill you play costs 0 1 Energy.
0
Precise Cut
UNCOMMON
ATTACKDeal 13 damage. Deals 2 less damage for each other card in your Hand.
2
Predator
UNCOMMON
ATTACKDeal 15 damage. Next turn, draw 2 cards.
1
Prep Time
UNCOMMON
POWERAt the start of your turn, gain 4 Vigor.
0
Prepared
COMMON
SKILLDraw 1 card. Discard 1 card.
0
Primal Force
RARE
SKILLTransform all Attacks in your Hand into Giant Rock.
0
Production
UNCOMMON
SKILLGain 2 Energy.
0
Prolong
UNCOMMON
SKILLNext turn, gain Block equal to your current Block.
2
Prophesize
UNCOMMON
SKILLDraw 6 cards.
1
Protector
SPECIAL
ATTACKOsty deals 10 damage. Deals additional damage equal to Osty's Max HP.
1
Prowess
UNCOMMON
POWERGain 1 Strength. Gain 1 Dexterity.
2
Pull Aggro
COMMON
SKILLSummon 4. Gain 7 Block.
1
Pull from Below
UNCOMMON
ATTACKDeal 5 damage for each Ethereal card played this combat.
0
Purity
UNCOMMON
SKILLExhaust up to 3 cards in your Hand.
1
Putrefy
UNCOMMON
SKILLApply 2 Weak. Apply 2 Vulnerable.
2
Pyre
RARE
POWERGain 1 Energy at the start of each turn.
1
Quadcast
SPECIAL
SKILLEvoke your rightmost Orb 4 times.
0
Quasar
UNCOMMON
SKILLChoose 1 of 3 random Colorless cards to add into your Hand.
0
Radiate
UNCOMMON
ATTACKDeal 3 damage to ALL enemies for each gained this turn.
0
Rage
UNCOMMON
SKILLWhenever you play an Attack this turn, gain 3 Block.
2
Rainbow
RARE
SKILLChannel 1 Lightning. Channel 1 Frost. Channel 1 Dark.
2
Rally
RARE
SKILLALL players gain 12 Block.
1
Rampage
UNCOMMON
ATTACKDeal 9 damage. Increase this card's damage by 5 this combat.
1
Rattle
UNCOMMON
ATTACKOsty deals 7 damage. Hits an additional time for each other time he has attacked this turn.
3
Reanimate
RARE
SKILLSummon 20.
3
Reap
COMMON
ATTACKDeal 27 damage.
3
Reaper Form
RARE
POWERWhenever Attacks deal damage, they also apply that much Doom.
1
Reave
COMMON
ATTACKDeal 9 damage. Add a Soul into your Draw Pile.
0
Reboot
RARE
SKILLShuffle ALL your cards into your Draw Pile. Draw 4 cards.
1
Rebound
SPECIAL
ATTACKDeal 9 damage. Put the next card you play this turn on top of your Draw Pile.
1
Refine Blade
COMMON
SKILLForge 9. Next turn, gain 1 Energy.
1
Reflect
UNCOMMON
SKILLGain 17 Block. Blocked attack damage is reflected to your attacker this turn.
3
Reflex
UNCOMMON
SKILLDraw 2 cards.
3
Refract
UNCOMMON
ATTACKDeal 9 damage twice. Channel 2 Glass.
X
Regret
SPECIAL
CURSEAt the end of your turn, if this is in your Hand, lose 1 HP for each card in your Hand.
3
Relax
SPECIAL
SKILLGain 15 Block. Next turn, draw 2 cards and gain 2 Energy.
2
Rend
RARE
ATTACKDeal 15 damage. Deals 5 additional damage for each unique debuff on the enemy.
1
Resonance
UNCOMMON
SKILLGain 1 Strength. ALL enemies lose 1 Strength.
0
Restlessness
UNCOMMON
SKILLIf your Hand is empty, draw 2 cards and gain 2 Energy.
2
Ricochet
COMMON
ATTACKDeal 3 damage to a random enemy 4 times.
0
Right Hand Hand
UNCOMMON
ATTACKOsty deals 4 damage. Whenever you play a card that costs 2 Energy or more, return this to your Hand from the Discard Pile.
1
Rip and Tear
SPECIAL
ATTACKDeal 7 damage to a random enemy twice.
2
Rocket Punch
UNCOMMON
ATTACKDeal 13 damage. Draw 1 card. Whenever you create a Status, reduce this card's cost to 0 1 Energy until played.
3
Rolling Boulder
RARE
POWERAt the start of your turn, deal 5 damage to ALL enemies and increase this damage by 5.
0
Royal Gamble
UNCOMMON
SKILLGain 9.
1
Royalties
RARE
POWERAt the end of combat, gain 30 Gold.
1
Rupture
UNCOMMON
POWERWhenever you lose HP on your turn, gain 1 Strength.
1
Sacrifice
RARE
SKILLIf Osty is alive, he dies and you gain Block equal to double his Max HP.
1
Salvo
RARE
ATTACKDeal 12 damage. Retain your Hand this turn.
1
Scavenge
UNCOMMON
SKILLExhaust a card. Next turn, gain 2 Energy.
1
Scourge
COMMON
SKILLApply 13 Doom. Draw 1 card.
1
Scrape
UNCOMMON
ATTACKDeal 7 damage. Draw 4 cards. Discard all cards drawn this way that do not cost 0 1 Energy.
1
Scrawl
RARE
SKILLDraw cards until your Hand is full.
1
Sculpting Strike
COMMON
ATTACKDeal 9 damage. Add Ethereal to a card in your Hand.
1
Seance
RARE
SKILLTransform a card in your Draw Pile into Soul.
1
Second Wind
UNCOMMON
SKILLExhaust all non-Attack cards in your Hand. Gain 5 Block for each card Exhausted.
0
Secret Technique
RARE
SKILLPut a Skill from your Draw Pile into your Hand.
0
Secret Weapon
RARE
SKILLPut an Attack from your Draw Pile into your Hand.
1
Seeker Strike
UNCOMMON
ATTACKDeal 9 damage. Choose 1 of 3 cards in your Draw Pile to add into your Hand.
1
Seeking Edge
RARE
POWERForge 7. Sovereign Blade now deals damage to ALL enemies.
2
Sentry Mode
RARE
POWERAt the start of your turn, add 1 Sweeping Gaze into your Hand.
3
Serpent Form
RARE
POWERWhenever you play a card, deal 4 damage to a random enemy.
1
Setup Strike
COMMON
ATTACKDeal 7 damage. Gain 2 Strength this turn.
2
Seven Stars
RARE
ATTACKDeal 7 damage to ALL enemies 7 times.
2
Severance
UNCOMMON
ATTACKDeal 13 damage. Add a Soul into your Draw Pile, Hand, and Discard Pile.
2
Shadow Shield
UNCOMMON
SKILLGain 11 Block. Channel 1 Dark.
1
Shadow Step
RARE
SKILLDiscard your Hand. Next turn, Attacks deal double damage.
1
Shadowmeld
RARE
SKILLDouble your Block gain this turn.
X
Shame
SPECIAL
CURSEAt the end of your turn, if this is in your Hand, gain 1 Frail.
0
Shared Fate
RARE
SKILLLose 2 Strength. Enemy loses 2 Strength.
1
Shatter
RARE
ATTACKDeal 11 damage to ALL enemies. Evoke all of your Orbs.
1
Shining Strike
UNCOMMON
ATTACKDeal 8 damage. Gain. Put this card on top of your Draw Pile.
0
Shiv
SPECIAL
ATTACKDeal 4 damage to ALL enemies.
2
Shockwave
UNCOMMON
SKILLApply 3 Weak and Vulnerable to ALL enemies.
1
Shroud
UNCOMMON
POWERWhenever you apply Doom, gain 2 Block.
1
Shrug It Off
COMMON
SKILLGain 8 Block. Draw 1 card.
1
Sic 'Em
UNCOMMON
ATTACKOsty deals 5 damage. Whenever Osty hits this enemy this turn, Summon 2.
1
Signal Boost
RARE
SKILLThe next Power you play is played an additional time.
X
Skewer
UNCOMMON
ATTACKDeal 8 damage X times.
1
Skim
UNCOMMON
SKILLDraw 3 cards.
2
Sleight of Flesh
UNCOMMON
POWERWhenever you apply a debuff to an enemy, they take 9 damage.
0
Slice
COMMON
ATTACKDeal 6 damage.
1
Slimed
SPECIAL
STATUSDraw 1 card.
X
Sloth
SPECIAL
STATUSYou cannot play more than 3 cards each turn.
1
Smokestack
UNCOMMON
POWERWhenever you create a Status, deal 5 damage to ALL enemies.
2
Snakebite
COMMON
SKILLApply 7 Poison.
1
Snap
COMMON
ATTACKOsty deals 7 damage. Add Retain to a card in your Hand.
2
Sneaky
RARE
POWERWhenever another player attacks an enemy, gain 1 Block.
1
Solar Strike
COMMON
ATTACKDeal 9 damage. Gain.
X
Soot
SPECIAL
STATUSNo description available.
0
Soul
SPECIAL
SKILLDraw 2 cards.
1
Soul Storm
RARE
ATTACKDeal 9 damage. Deals 2 additional damage for each Soul in your Exhaust Pile.
2
Sovereign Blade
SPECIAL
ATTACKDeal 10 damage.
1
Sow
COMMON
ATTACKDeal 8 damage to ALL enemies.
2
Spectrum Shift
UNCOMMON
POWERAt the start of your turn, add 1 random Colorless card into your Hand.
2
Speedster
UNCOMMON
POWERWhenever you draw a card during your turn, deal 2 damage to ALL enemies.
1
Spinner
RARE
POWERAt the start of your turn, Channel 1 Glass.
1
Spirit of Ash
RARE
POWERWhenever you play an Ethereal card, gain 4 Block.
0
Spite
UNCOMMON
ATTACKDeal 5 damage. If you lost HP this turn, hits 2 times.
1
Splash
UNCOMMON
SKILLChoose 1 of 3 random Attacks from another character to add into your Hand. It's free to play this turn.
X
Spoils Map
SPECIAL
STATUSMarks a site of 600 extra Gold in the next Act.
1
Spoils of Battle
COMMON
SKILLForge 5. Draw 2 cards.
1
Spore Mind
SPECIAL
CURSENo description available.
1
Spur
UNCOMMON
SKILLSummon 3. Osty heals 5 HP.
1
Squash
SPECIAL
ATTACKDeal 10 damage. Apply 2 Vulnerable.
3
Squeeze
RARE
ATTACKOsty deals 25 damage. Deals 5 additional damage for ALL your other Osty Attacks.
1
Stack
SPECIAL
SKILLGain Block equal to the number of cards in your Discard Pile.
2
Stampede
UNCOMMON
POWERAt the end of your turn, 1 random Attack in your Hand is played against a random enemy.
X
Stardust
UNCOMMON
ATTACKDeal 5 damage to a random enemy X times.
1
Stoke
RARE
SKILLExhaust your Hand. Add 1 random card into your Hand for each card Exhausted.
3
Stomp
UNCOMMON
ATTACKDeal 12 damage to ALL enemies. Costs 1 less 1 Energy for each Attack played this turn.
1
Stone Armor
UNCOMMON
POWERGain 4 Plating.
1
Storm
UNCOMMON
POWERWhenever you play a Power, Channel 1 Lightning.
1
Storm of Steel
RARE
SKILLDiscard your Hand. Add 1 Shiv into your Hand for each card discarded.
1
Strangle
UNCOMMON
ATTACKDeal 8 damage. Whenever you play a card this turn, the enemy loses 2 HP.
1
Stratagem
UNCOMMON
POWERWhenever you shuffle your Draw Pile, choose a card from it to put into your Hand.
1
Strike
SPECIAL
ATTACKDeal 6 damage.
1
Strike
SPECIAL
ATTACKDeal 6 damage.
1
Strike
SPECIAL
ATTACKDeal 6 damage.
1
Strike
SPECIAL
ATTACKDeal 6 damage.
1
Strike
SPECIAL
ATTACKDeal 6 damage.
1
Subroutine
UNCOMMON
POWERWhenever you play a Power, gain 1 Energy.
1
Sucker Punch
COMMON
ATTACKDeal 8 damage. Apply 1 Weak.
1
Summon Forth
UNCOMMON
SKILLForge 8. Put Sovereign Blade into your Hand from anywhere.
3
Sunder
UNCOMMON
ATTACKDeal 24 damage. If this kills an enemy, gain 3 Energy.
0
Supercritical
RARE
SKILLGain 4 Energy.
1
Supermassive
UNCOMMON
ATTACKDeal 5 damage. Deals 3 additional damage for each card you created this combat.
0
Suppress
SPECIAL
ATTACKDeal 11 damage. Apply 3 Weak.
1
Survivor
SPECIAL
SKILLGain 8 Block. Discard 1 card.
1
Sweeping Beam
COMMON
ATTACKDeal 6 damage to ALL enemies. Draw 1 card.
0
Sweeping Gaze
SPECIAL
ATTACKOsty deals 10 damage to a random enemy.
1
Sword Boomerang
COMMON
ATTACKDeal 3 damage to a random enemy 3 times.
2
Sword Sage
RARE
POWERSovereign Blade now hits an additional time.
1
Synchronize
UNCOMMON
SKILLGain 2 Focus this turn for each unique Orb you have.
2
Synthesis
UNCOMMON
ATTACKDeal 12 damage. The next Power you play costs 0 1 Energy.
0
TURBO
COMMON
SKILLGain 2 Energy. Add a Void into your Discard Pile.
3
Tactician
UNCOMMON
SKILLGain 1 Energy.
2
Tag Team
UNCOMMON
ATTACKDeal 11 damage. The next Attack another player plays on the enemy is played an extra time.
1
Tank
RARE
POWERTake double damage from enemies. Allies take half damage from enemies.
1
Taunt
UNCOMMON
SKILLGain 7 Block. Apply 1 Vulnerable.
2
Tear Asunder
RARE
ATTACKDeal 5 damage. Hits an additional time for each time you lost HP this combat.
X
Tempest
UNCOMMON
SKILLChannel X Lightning.
1
Terraforming
UNCOMMON
SKILLGain 6 Vigor.
0
Tesla Coil
UNCOMMON
ATTACKDeal 3 damage. Trigger all Lightning against the enemy.
2
The Bomb
UNCOMMON
SKILLAt the end of 3 turns, deal 40 damage to ALL enemies.
0
The Gambit
RARE
SKILLGain 50 Block. If you take unblocked attack damage this combat, die.
1
The Hunt
RARE
ATTACKDeal 10 damage. If Fatal, gain an additional card reward.
2
The Scythe
RARE
ATTACKDeal 13 damage. Permanently increase this card's damage by 3.
1
The Sealed Throne
SPECIAL
POWERWhenever you play a card, gain.
1
The Smith
RARE
SKILLForge 30.
0
Thinking Ahead
UNCOMMON
SKILLDraw 2 cards. Put 1 card from your Hand on top of your Draw Pile.
1
Thrash
RARE
ATTACKDeal 4 damage twice. Exhaust a random Attack in your Hand and add its damage to this card.
1
Thrumming Hatchet
UNCOMMON
ATTACKDeal 11 damage. At the start of your next turn, return this to your Hand.
1
Thunder
UNCOMMON
POWERWhenever you Evoke Lightning, deal 6 damage to each enemy hit.
1
Thunderclap
COMMON
ATTACKDeal 4 damage and apply 1 Vulnerable to ALL enemies.
2
Time's Up
RARE
ATTACKDeal damage equal to the enemy's Doom.
1
Tools of the Trade
RARE
POWERAt the start of your turn, draw 1 card and discard 1 card.
2
Toric Toughness
SPECIAL
SKILLGain 5 Block. Gain 5 Block at the start of the next 2 turns.
1
Toxic
SPECIAL
STATUSAt the end of your turn, if this is in your Hand, take 5 damage.
2
Tracking
RARE
POWERWeak enemies take double damage from Attacks.
1
Transfigure
RARE
SKILLAdd Replay to a card in your Hand. It costs an extra 1 Energy.
1
Trash to Treasure
RARE
POWERWhenever you create a Status, Channel 1 random Orb.
1
Tremble
COMMON
SKILLApply 3 Vulnerable.
1
True Grit
COMMON
SKILLGain 7 Block. Exhaust 1 card at random.
1
Twin Strike
COMMON
ATTACKDeal 5 damage twice.
1
Tyranny
RARE
POWERAt the start of your turn, draw 1 card and Exhaust 1 card from your Hand.
1
Ultimate Defend
UNCOMMON
SKILLGain 11 Block.
1
Ultimate Strike
UNCOMMON
ATTACKDeal 14 damage.
0
Undeath
RARE
SKILLGain 7 Block. Add a copy of this card into your Discard Pile.
1
Unleash
SPECIAL
ATTACKOsty deals 6 damage. Deals additional damage equal to Osty's current HP.
2
Unmovable
RARE
POWERThe first time you gain Block from a card each turn, double the amount gained.
2
Unrelenting
UNCOMMON
ATTACKDeal 12 damage. The next Attack you play costs 0 1 Energy.
2
Untouchable
COMMON
SKILLGain 6 Block.
2
Up My Sleeve
UNCOMMON
SKILLAdd 3 Shivs into your Hand. Reduce this card's cost by 1.
2
Uppercut
UNCOMMON
ATTACKDeal 13 damage. Apply 1 Weak. Apply 1 Vulnerable.
2
Uproar
COMMON
ATTACKDeal 5 damage twice. Play a random Attack from your Draw Pile.
1
Veilpiercer
UNCOMMON
ATTACKDeal 10 damage. The next Ethereal card you play costs 0 1 Energy.
1
Venerate
SPECIAL
SKILLGain.
1
Vicious
UNCOMMON
POWERWhenever you apply Vulnerable, draw 1 card.
X
Void
SPECIAL
STATUSWhenever you draw this card, lose 1 Energy.
3
Void Form
RARE
POWEREnd your turn. The first 2 cards you play each turn are free to play.
X
Volley
UNCOMMON
ATTACKDeal 10 damage to a random enemy X times.
3
Voltaic
RARE
SKILLChannel Lightning equal to the Lightning already Channeled this combat.
X
Waste Away
SPECIAL
STATUSGain 1 less 1 Energy per turn.
1
Well-Laid Plans
UNCOMMON
POWERAt the end of your turn, Retain up to 1 card.
X
Whirlwind
UNCOMMON
ATTACKDeal 5 damage to ALL enemies X times.
3
Whistle
SPECIAL
ATTACKDeal 33 damage. Stun the enemy.
1
White Noise
UNCOMMON
SKILLAdd a random Power into your Hand. It's free to play this turn.
0
Wish
SPECIAL
SKILLPut a card from your Draw Pile into your Hand.
0
Wisp
COMMON
SKILLGain 1 Energy.
X
Wound
SPECIAL
STATUSNo description available.
3
Wraith Form
SPECIAL
POWERGain 2 Intangible. At the start of your turn, lose 1 Dexterity.
X
Writhe
SPECIAL
CURSENo description available.
1
Wrought in War
COMMON
ATTACKDeal 7 damage. Forge 7.
1
Zap
SPECIAL
SKILLChannel 1 Lightning.